Eternal Blade
Sacrifice the wielder to save the blade.
Explore an infinite, procedurally generated dungeon as a sentient sword passed from one wielder to the next. When a wielder falls in battle, another takes their place, and the journey resumes from the entrance of the last dungeon reached.
As the sword, you can drain life from your current wielder to restore your own strength. If the sword itself shatters, you may choose to sacrifice the wielder for a full restoration; however, each run is limited to three wielders each with distinct stats.
It’s a bug! It’s a feature! Try attacking enemies through walls or ceilings…
Controls
Movement: Arrow Keys
Attack: Z
Heal Sword: X
Heal Wielder: C
Additional Features
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Attack enemy projectiles to block them
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Collect coins dropped by enemies
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Buy sword and wielder health for coins between clears
Music from the Game
Main track
Credits
All assets and code created by Ben Laube (excluding sources listed below)
Software:
- Unity (engine)
- Audacity and Waveform (music, sfx)
- Aseprite and Gimp (art, animations)
Sources:
Released: January 31, 2025